Secrets

Zephyr Raventhorn, our bard, had some of the juiciest secrets throughout the entire campaign. These are the first two he started with. I think they show that secrets don’t always have to be life and death. They can be goofy personality traits, embarrassing stories we don’t want people to hear, or even secret crushes that we don’t want revealed. … More Secrets

Break Time

We just finished a fairly long and emotional campaign yesterday. I am exhausted from all the stuff that went down. I am taking today off from the blog with post to resume on Wednesday. Thank you, to all who read this blog and put up with my crazy schedule! … More Break Time

Wild Woman

On a snowy cliff top one half of a dirigible lay in ruin while its other half was lost to the chasm beyond. Inside the ruins of the ship were those that had survived, which were only really themselves. Zephyr and the children were there. So was Dvalin and Lullaby. Even the strange man that … More Wild Woman

Coded Notes

For last week, I gave our very first Coded Note of the campaign for our Rogue, Mythe. The wording is strange and seems like gibberish to the average reader, but we know that there is a hidden thieve’s code in this innocuous letter. It holds important information and orders to carry out. … More Coded Notes

Miniature Showcase

This is another big project I worked on. I had to jump on this one because we are nearing the end of our sojourn in Icewind Dale. My husband/DM bought this miniature on Etsy to really give the Frostmaided a fearsome and intimidating look. I started off with the base. The cool part is that the base curls around the Frostmaided as a part of her. … More Miniature Showcase

Secrets

For this campaign, my DM/husband decided to give us all handouts that contained “secrets” we could share with our party or not depending on how we played. Some of us are keeping our secrets close to hand while others have already revealed some amazing layers to our story. This next tid bit comes in handy for later. … More Secrets

Coded Notes

We went all out for this campaign. We made handouts and created background paper trails for our players to follow and have. One of the awesome things we began doing was give our Rogue, Mythe, notes written in thieves cant. … More Coded Notes

Miniature Showcase

A friend of ours got these for us as a gift and since we are running an ice themed module I wanted to paint them a certain way. My husband helped cut out a lot of middle ground by spray priming the set pieces while I was at work so I could paint them when I got home. He applied about three layers of white primer to fill in some of the 3D printing lines still showing. … More Miniature Showcase

Rushing for a Ride

Stammering out a hurried apology, Zephyr made to leave the booth and get out, but he saw one of the people dressed in black. He was pretty sure they were thieves or, at the very least, criminals. They were going around checking the booths for someone. Zephyr turned to the two strangers and pleaded with them to not say anything. Thankfully, Waternavians weren’t talkative. They kept to themselves for the most part. He shoved the children under the table and tried to hide them in the shadows underneath.  … More Rushing for a Ride