Reunion and Escape

Milo was stuck in an endless wasteland of reflection. Mirrors were everywhere and part of the landscape. He walked for endless miles and always saw the same reflection of himself everywhere he went. He thought he would have to keep walking forever in this endless mirror world when he came across the first break in the endless realm he had seen. There was a cluster of ruins up ahead so he headed to the first sign of something different.  … More Reunion and Escape

Treating NPC’s Like Real People

I know D&D is a game and most of it is so completely unlike our world that we have our imaginations bridge the gap for us. However, treating it like a real world goes a long way to making the experience better for you. One way that I recommend is treating the NPC’s like real people. Most tend to treat them like video game NPC’s or don’t interact with them at all. … More Treating NPC’s Like Real People

Miniature Showcase

I was asked to paint this terrifying thing for a friend of mine. Apparently it is a corrupted solar that was taken over by a bug like parasite. The end result is a powerful solar controlled by a hive mind. After priming the miniature, I painted the entire body in a skin tone. I started adding black to the extremities and bug areas. … More Miniature Showcase

Trip to Avernus

With no clue as to where Milo could be and no way to get him back, the remaining members of the Hand of Destiny were at a loss for what to do. They went back to the tavern to confer with Gralmor and Zenriel. Zenriel could do nothing to help them get their friend back but she was ready to go into Avernus to free her mistress, the lady Tiamat, Goddess of Chaos and Mother of all Chromatic Dragons.  … More Trip to Avernus

Why Having A “Golden Gods” Moment is Important

Part of the reality that we weave around ourselves when we play D&D is accepting the consequences of bad decisions or mistakes. The “Golden Gods” moment is a moment in the playing of a session where a person forgets the limitations imposed on the world by the rules. The act according to instinct or make a rash decision because it’s just make believe. … More Why Having A “Golden Gods” Moment is Important

Miniature Showcase

This was one of my very first miniatures. The hellhounds actually come in a clear resin. In my inexperience, I sprayed it with a grey primer. This is how I painted it after that mess up. I started off by painting the entire body black. Then I painted the spine tail in the Skeleton Bone color from the Nolzur’s Paint Set. … More Miniature Showcase

Attack on Blackstaff Tower

The monstrosity that rounded the corner as The Hand of Destiny arrived at Blackstaff Tower was a flesh golem. It was unlike any flesh golem they had seen prior and at least a few of the members of The Hand of Destiny recognized the symbol of Helm that covered a part of the sewed together flesh. It was a god-flesh golem and it was intent on reaching them. The party ran across the vibrant green lawn.  … More Attack on Blackstaff Tower

The Pros and Cons of Long Term Campaigns

I love being a part of long terms campaigns. Our last campaign was a three year epic, surrounding our characters. Our player characters were people who’s strings of fate had been cut by the gods and allowed to make decisions completely free of their interference. We had to tackle personal quests, interfered in a nefarious plans, and faced off against gods but we also faced the issues of player burnout, character boredom, and a craving for new adventures. … More The Pros and Cons of Long Term Campaigns

Miniature Showcase

Athena was a wood elf from Hepolita’s tribe. She admired Hepolita for her temerity and courage in leaving the village to pursue her own dreams. As with Hepolita, she picked her own name out of the books that she was known to have read. She liked the name Athena for its representation of strength. If I remember correctly, this was a specific Pathfinder miniature but I painted her for our D&D campaign. … More Miniature Showcase

Milo’s Reconnaissance Mission

The Hand of Destiny woke up the next morning, each person introspective, thinking of yesterday’s events. The others had not known this but Milo had also begun to doubt the good intentions of the Blackstaff. Laeral was the most powerful person in the city, She would be a huge asset in any fight, especially the one that the party had warned her was coming. She should be recruiting all the best fighters not imprisoning them.  … More Milo’s Reconnaissance Mission